Difference between revisions of "Hair Colour"
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− | ''Hair Colour'' is one of the [[ | + | ''Hair Colour'' is one of the [[Bimbo]] stats of the player. It uses 3 different values to determine the "actual" hair color: Redness, Blondeness and Brightness. |
− | Keeping these values low is recommended, because each value lowers [[ | + | Keeping these values low is recommended, because each value lowers [[Dexterity]], [[Intelligence]] and [[Strength]] respectively. |
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Below is a nearly exhaustive list of everything in the game that uses the ''Hair Colour'' of the player in its calculations. | Below is a nearly exhaustive list of everything in the game that uses the ''Hair Colour'' of the player in its calculations. | ||
− | * ''Each point in Hair Redness beyond the first reduces [[ | + | * ''Each point in Hair Redness beyond the first reduces [[Dexterity]] by 1.'' |
− | * Each point in Hair Blondeness ''beyond the first'' ''reduces [[ | + | * Each point in Hair Blondeness ''beyond the first'' ''reduces [[Intelligence]] by 1.'' |
− | * ''Each point in Hair Brightness beyond the first reduces [[ | + | * ''Each point in Hair Brightness beyond the first reduces [[Strength]] by 1.'' |
− | * ''All 3 stats combined increase the [[ | + | * ''All 3 stats combined increase the [[Bimbo]]'' score of the player. |
** Exact formula is: (Redness+Blondess+Brightness)/2 | ** Exact formula is: (Redness+Blondess+Brightness)/2 | ||
** That means a character with pink hair will have their Bimbo score increased by 6! | ** That means a character with pink hair will have their Bimbo score increased by 6! | ||
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Below is a nearly exhaustive list of the ways that your raw ''Hair Colour'' score can be permanently increased or decreased. | Below is a nearly exhaustive list of the ways that your raw ''Hair Colour'' score can be permanently increased or decreased. | ||
− | * Being in a room with an active [[ | + | * Being in a room with an active [[traps|Sprinkler Trap]] increases Hair Colour each turn. (+1) |
** There are red sprinklers, white sprinklers and yellow (piss with watersports [[fetish]] enabled) sprinklers respective to the hair colors. Pink sprinklers add to a random trait each turn. | ** There are red sprinklers, white sprinklers and yellow (piss with watersports [[fetish]] enabled) sprinklers respective to the hair colors. Pink sprinklers add to a random trait each turn. | ||
* Wearing the tiara has a ?% chance to increase Blondeness each turn. (+1) | * Wearing the tiara has a ?% chance to increase Blondeness each turn. (+1) | ||
− | * Wearing the [[ | + | * Wearing the [[Maid Headdress]] has a ?% chance to reduce Brightness each turn. (-1) |
− | * [[ | + | * [[Fainting]] resets Hair Colour to 0. |
** Wearing a headdress prevents the Hair Colour from resetting. | ** Wearing a headdress prevents the Hair Colour from resetting. |
Revision as of 17:58, 26 October 2015
Hair Colour
Hair Colour is one of the Bimbo stats of the player. It uses 3 different values to determine the "actual" hair color: Redness, Blondeness and Brightness. Keeping these values low is recommended, because each value lowers Dexterity, Intelligence and Strength respectively.
Influences
Below is a nearly exhaustive list of everything in the game that uses the Hair Colour of the player in its calculations.
- Each point in Hair Redness beyond the first reduces Dexterity by 1.
- Each point in Hair Blondeness beyond the first reduces Intelligence by 1.
- Each point in Hair Brightness beyond the first reduces Strength by 1.
- All 3 stats combined increase the Bimbo score of the player.
- Exact formula is: (Redness+Blondess+Brightness)/2
- That means a character with pink hair will have their Bimbo score increased by 6!
Permanent Modifiers
Below is a nearly exhaustive list of the ways that your raw Hair Colour score can be permanently increased or decreased.
- Being in a room with an active Sprinkler Trap increases Hair Colour each turn. (+1)
- There are red sprinklers, white sprinklers and yellow (piss with watersports fetish enabled) sprinklers respective to the hair colors. Pink sprinklers add to a random trait each turn.
- Wearing the tiara has a ?% chance to increase Blondeness each turn. (+1)
- Wearing the Maid Headdress has a ?% chance to reduce Brightness each turn. (-1)
- Fainting resets Hair Colour to 0.
- Wearing a headdress prevents the Hair Colour from resetting.