Difference between revisions of "Category:Equippables"
From Trap Quest Wiki
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* Equippables cannot be stolen. | * Equippables cannot be stolen. | ||
− | =Slap | + | =Slap Overriding= |
* giant rattle | * giant rattle | ||
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* Slap ready equippables take precedence over [[New:Fake Nails|Fake Nails]] and nullify their bonuses. | * Slap ready equippables take precedence over [[New:Fake Nails|Fake Nails]] and nullify their bonuses. | ||
− | =Knee | + | =Knee Overriding= |
* Currently none. | * Currently none. | ||
− | =Kick | + | =Kick Overriding= |
* Currently none. | * Currently none. | ||
[[Category:Clothing]] | [[Category:Clothing]] |
Revision as of 20:16, 20 November 2016
Notes
- Equippables (also called Equippable Weapons) are a class of objects held or worn on the hands which improve attacks.
- Each equippable has its own damage calculation which increases the normal attack computation.
- An equippable can be slap overriding, knee overriding or kick overriding.
- An equippable cannot be worn at the same time as another equippable of the same type.
- Unlike most clothing, equippables can be worn when a hostile is present in the room with the player.
- Equippables are not subject to transformation.
- Equippables cannot be stolen.
Slap Overriding
- giant rattle
- gloves
- kitty claws
- mittens
- magic wand
- pink spraybottle
- royal scepter
- sword of purity
- vampiric claws
- wasp-cloud
- whip of domination
- Slap ready equippables take precedence over Fake Nails and nullify their bonuses.
Knee Overriding
- Currently none.
Kick Overriding
- Currently none.
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Equippables"
The following 17 pages are in this category, out of 17 total.