Summoning Portal

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Summoning portals periodically spawn monsters. They activate after the player has spent a good amount of time moving around in a region, and once activated, the player can interact with the portal to put off the eventual monster spawn or influence what comes out. However, it might not always be the best choice to delay monster spawning, as summoning portals are often the only way for new monsters to spawn in the region. Active summoning portals also activate any crystal monitors in the region. Portals spawn monsters quicker the fewer monsters are in the region, and spawn slower the more monsters are in the region, although certain monsters aren't factored into this counter.

Portal haste and delay

Portal spawning is managed by an internal variable called "charge". The lower this variable is, the close the portal is to spawning a new monster. Performing certain actions while a portal is active will either increase or decrease the time remaining until the next monster spawn.

The following actions affect portals:

  • Offer Jewelery
    • Increases portal charge by the value of the jewel times 150.
  • Offer Pure Totem
    • Increases portal charge by 1000
  • Offer Portal-specific items (see below)
    • Usually increases portal charge by 300
  • Offer Fluid-soaked clothing
    • Decreases portal charge by 50 per fluid unit.
    • Doesn't destroy the clothing in question
  • Orgasm
    • Decreases portal charge by a random number between 80 and 100
  • Masturbation
    • Decreases portal charge by 20 per turn spent masturbating.

Delaying a portal spawn is more difficult the more time is left until the next summon. The following conditions affect increases to portal charge:

  • Each time a portal's charge is increased without spawning anything, incoming increases to charge are reduced by 10 times the number of resets.
  • If a portal has 900 or more charge, incoming increases are divided by 4.
  • If a portal has 700 or more charge, incoming increases are divided by 3.
  • If a portal has 500 or more charge, incoming increases are divided by 2.

Regional Portals

Every region aside from the School and the Extra Credit Zone has a summoning portal that periodically summons monsters. Each portal shares a couple traits, but all of them summon different sets of monsters. The next monster is usually decided as soon as the portal is activated. All regional portals can be entered to delay the next summon in exchange for a negative effect, but if the player is too horny, they will simply masturbate instead, which makes the next summon happen faster. Players who know the Divination skill can check the portal's description to find out exactly what will come out next.

Summoning Circle (Dungeon)

The dungeon's summoning portal is found in the Ritual Room in the Dungeon.

Unique Offerings

Some items have a unique effect when offered to the summoning circle.

  • Demonic items
    • Decrease charge by 1000 rather than increasing it.
    • Be careful of offering items of possession to the portal, because they count as demonic.
  • Blessed clothing
  • Magic or purity themed clothing
    • Increase charge by 400, rather than 300.

Summoned Monsters

The summoning circle will prioritize summoning a Royal Guard if none are in the dungeon, otherwise the selection is random. The "mirror" section of the summoning circle's description changes depending on the upcoming monster

Entering

Entering the summoning circle has a 1 in 3 chance of cursing any clothing in the vicinity (rolled for each clothing individuall), and increases the portal's charge by between 200 and 300. In addition to increasing the portal charge, the portal will trigger one of the following negative effects for the player:

  • Increase Sex Addiction
  • Arousal Increased
  • Increases breast sensitivity and transforming a piece of clothing covering the player's chest.
    • If nothing is covering the player's chest, then their titfuck addiction will be increased instead.
  • Increases the size of the player's hips by 1 or 2 (equal chance)
    • If Weight Gain is enabled, increases the size of the player's ass instead.

Giant Statue (Woods)

The woods summoning portal is found in the "Giant Statue" room in the Woods. The description changes depending on the status of the Doom Quest, the Vine Boss, and the overall portal charge.

Unique Events

  • Anytime a puddle "soaks into the ground" in the woods, the statue's charge is increased. Different liquids increase the value by different amounts.
    • Semen: +7 charge
    • Urine: +3 charge
    • Milk: +5 charge
  • Allowing a vine to ejaculate decreases the portal charge by 40.

Unique Offerings

Some items have a unique effect when offered to the giant statue

Summoned Monsters

The giant statue selects new monsters completely at random. The final sentence of the description gives the player a hint at the next monster to spawn.

Entering

Stepping onto the slab/Entering the circle in front of the giant statue increases the portal's charge by between 200 and 300. The drawback for the player is slightly stronger when the Vine Boss is still alive or when the Doom Quest has been failed.

Teleportation Pad (Hotel)

The hotel's summoning portal is found in the Maintenance Room in the Hotel.

Unique Offerings

Some items have a unique effect when offered to the teleportation pad

Summoned Monsters

The teleportation pad prioritizes monsters that have not been banished before, but otherwise summons monsters at random. The "sensors" section of the teleportation pad's description is a hint towards the next summon.

Entering

Stepping onto/Entering the teleportation pad increases the portal's charge by between 200 and 300. In addition to increasing the portal charge, the portal will try to teleport the player to something and inflict a negative effect.

Possible Telport locations:

Possible negative effects:

  • Increase Fatigue by 75
  • Make the player prone
    • If the player is already prone, Increase Fatigue by 100
  • Nothing. How terrible!
  • Teleport the player to a random hotel bed
  • Arousal Increased
  • Increases breast sensitivity and transforming a piece of clothing covering the player's chest.
    • If nothing is covering the player's chest, then their titfuck addiction will be increased instead.
  • Increases the size of the player's hips by 1 or 2 (equal chance)
    • If Weight Gain is enabled, increases the size of the player's ass instead.

Mysterious Mummy (Mansion)

The mansion's summoning portal is found in the Mannequin Room in the Mansion. Unlike other portals, the next summon can be influenced by the player right up until it spawns the new monster.

Unique Offerings

Some items have a unique effect when offered to the mummy

  • Blessed clothing
    • Removes the blessing, but doesn't destroy the item.
      • If the item cannot be cursed, then the item is destroyed.
  • Ectoplasm, clothing of possession or Infernal Gem
    • Increase charge by 400, rather than 300.

Summoned Monsters

The mummy always summons a Vampiress first unless the player intervenes by stepping into the circle in front of it. Otherwise, the next summon is random. The mummy's name, description, and candle color change a lot depending on what will come out of it next.

  • Unsettling Mummy (Purple Candles) : Cultist
  • Busty Mummy (Golden Candles) : Gladiator
  • Winged (Pink Candles) : Gargoyle
    • The description and candle color are identical for the Vampiress summon, so its best to pay attention to the name.
  • Decorated (Black Candles) : Mannequin
  • Horned (Red Candles) : Demoness
  • Crawling (Red Candles) : Hellhound
  • Glowing (Pink Candles) : Vampiress
  • Glowing (Green Candles) : Ghost

Entering

Entering the circle in front of the mummy will cause it to give you a great, big hug! If it doesn't end up making you masturbate, the mummy inflicts a negative effect, gains 100 portal charge, and the next summon changes to something else.

Tentacle Breeders

Tentacles breeders only appear if Tentacles Everywhere is enabled, and one of them shows up in every region except the Slut School and Extra Credit Zone. Unlike normal portals, tentacle breeders only summon Tentacle Monsters, and if the player has sufficient magical power, they can be destroyed. If the player faints while a tentacle monster is in the room, and monster pregnancies are enabled, a new tentacle breeder will be created wherever the player fainted, as long as one doesn't exist there already.

Purification

To purify a tentacle breeder, the player needs to meet a requisite amount of Magic Power. If the player doesn't have enough power, they can sacrifice a set of Ritual Beads or a Pure Totem to gain 5 extra.

  • Dungeon: 4
  • Woods: 6
  • Mansion: 8
  • Hotel: 12

After purifying a breeder, the player will have the chance to gain the Magical Girl class (or a variant), and release an Explorer. Breeders that the player created by fainting don't release explorers.