Trap Quest Release 12 Version 4.0

This post's banner image is from the new pink diamond speed chess lesson.

How to Download

Go here and download the hotfix instead: https://trapquest.com/2020/11/01/trap-quest-release-12-version-4-0-hotfix/

Changelist

  • Aika: Halloween content is back, with some small tweaks. As a reminder, you'll start in the Mansion with a special outfit and class headgear that won't let you leave the Mansion until you've found and eaten 2 of the 3 candy that has been distributed through the region.
    • This time, the candy are in set locations: the private library (with the pedestals), the red room, and the statue room.
    • You'll start with the main part of your outfit on the floor in front of you, so you can optionally choose not to wear it. You can also optionally choose to wear the bat corset provided. There's absolutely no fun surprise if you put the bat corset on, I promise.
    • After you eat that second candy, you get rewarded with some nice jewellery for your troubles.
    • You get rewarded with even better jewellery if you take the time to find and eat the third candy before removing the headgear.
  • Conrico: Some new tattoos.
    • Demon slut ass tattoo, inspired by demonic items
    • When in doubt titties out belly tattoo, inspired by clothing with deep cleavage, significantly increases the frequency of nip slips. It is also magic themed so can contribute to increased magic damage.
    • Whore mouth tattoo, inspired by make up kits and items that relate to oral sex, is very humiliating and increases the chances of NPCs choosing oral sex.
      • Requires lips to have grown twice before it can appear.
    • Lips ass tattoo, inspired by items that relate to oral sex, increases oral sex addiction.
    • Sissy cumslut crotch tattoo, appears when you orgasm while wearing a chastity cage if possible, and prevents you from manually removing chastity cages even when they're unlocked and uncursed.
  • Danaume: A few more map tiles have unique art.
  • Aika: Pimp rework!
    • He now has his own room in the hotel where he chills out in.
    • He never cares how slutty you look.
    • Every time a patron spawns, he loses 1 point of favour. Giving him items he likes (mainly jewellery) raises his favour just like anyone else.
    • When he reaches unfriendly levels, he starts wandering the hotel looking for you, with the intent of punishing you for not giving him his cut.
    • When he reaches very friendly levels (i.e. if you significantly overpay him), the more challenging patrons (dickhead and gross) will stop spawning next to hotel beds (you can still encounter them in the rest of the hotel).
  • Aika: As many of you will have noticed from the poor punctuation, excessively detailed text, or sometimes just getting the text ", soaking it" over and over, the liquid movements code, while vaguely sensible with regards to how liquids trickled down your body, wasn't very good at accurately communicating this to the player what had happened in as few lines as possible. To address this, the code has been completely redone almost from scratch.
    • There should now only be one paragraph per, erm, "block" of liquid, rather than each unit of liquid being dealt with one at a time.
    • Liquid hitting the player's face is automatically split between the face, hair and headgear. Liquid hitting the player's breasts or ass is automatically split between the body part and any clothing covering it, depending on what percentage of the player's body part is still exposed, based on the cut of the item.
    • The code now understands the difference between liquid hitting the player's clothes (or body parts) from an external source, and liquid hitting the player's clothes from the inside (e.g. lacation, urination or expulsion), and handles the different cases appropriately. Liquid from an external source tries to soak inwards if it saturates the top layer, whereas liquid from an internal source tries to soak outwards.
      • This has also allowed for me to properly code "semi-waterproof" items - items that are waterproof on the outside but have soakable material on the inside, such as diapers and shoes. These items can no longer be directly soaked from external sources, but only internal sources.
        • However it's even more impressively coded than that! When liquid hits you, the code specifies exactly where it hits you, then a vaguely complex series of functions determines what happens to the liquid. Any liquid that isn't immediately absorbed by clothing, and can't just live on the body part (like the first 10 units of semen if bukkake is enabled), begins to trickle down the body. And with a few exceptions, this trickling causes the liquid to then be treated as an internal source. Which makes sense, if you think about it - water hitting your crotch and trickling down your thighs and legs would then be able to make it inside your shoes, whereas water directly hitting your shoes would not make it inside because it would hit the outer waterproof layer.
          • Cum dripping from your chin to your breasts or belly still counts as an external source.
    • As a reminder, when bukkake is disabled, the only body part that can get cum stuck to it is the player's thighs, and the only items of clothing that can get soaked with fluids are crotch covering ones. When bukkake is enabled, all (non-waterproof) clothing can get soaked with fluids, and the player's face, hair, breasts, belly and thighs can get painted with semen.
      • When bukkake fetish is enabled, the player's ass can now also get painted with semen.
  • Aika: New pink diamond lesson - the speed chess lesson! You are being slowly fucked by a dildo machine while playing chess, and your helmet fills with cum (or piss) while it's your turn, and slowly drains over time. If it gets completely full, the dildo machine temporarily kicks into overdrive. You lose if you orgasm or get checkmated.
    • Waiting longer allows you to potentially find stronger moves to help you win the chess game, but spend too much time thinking and your dildo will start fucking you much faster and quickly make you cum.
    • If you perform a 'great move' right after your opponent (secretly) performs a 'trapping move' you lose pieces instead!
    • You can choose between aggressive and defensive moves to make the chess game go faster or try to stall it out.
    • You can drink some of the liquid in your helmet to give yourself more time, but it'll increase taste addiction.
    • [Watersports] Holding in your pee slows down your thinking but each time you pee in front of the entire school body is rather humiliating.
    • Awesome art by Wishberri!
  • Aika: Taste addiction rework / enhancement. This applies to semen, urine (watersports fetish) and milk (lactation fetish).
    • The values of addiction between 1 and 20 are now broken up into blocks of 3 that look something like this:
      • 1: I hate this.
      • 2-4: I dislike this, but can force myself to swallow if I have to.
      • 5-7: I don't feel strongly about this.
      • 8-10: I actually quite like this.
      • 11-13: I really like this.
      • 14-16: I can't get enough of this! More please!
      • 17-19: I'd love it if I only ever had to drink this again.
      • 20: I will make sure I never drink anything else again.
    • There are observable differences between the three, though.
      • Semen is all about the taste - it's an inherently sexual act to taste and swallow it, so what really matters is how disgusting or delicious is it.
      • The player never actually grows to like the taste of urine, but rather the experience. The fact that it tastes bitter and gross becomes part of the appeal.
      • The player already is fine with the taste of milk but doesn't like the idea of human breast milk. As their love of the taste grows, they care less and less about whether it is human breast milk, and whether or not they have to breast feed to get it.
    • At minimum taste addiction, the player will automatically spit out the liquid from their mouth. This may consume an extra turn before the player regains control, depending on the exact situation.
    • At 11+ taste addiction, the player starts to have a chance to automatically swallow mouthfuls when they would usually be presented with the option. If the player's non-temporary taste addiction hits 11, this also becomes the new minimum value - the player's taste addiction of this liquid can no longer go below 11, even with the help temporary magic effects.
    • At 14+ taste addiction, the player starts to be hit with "withdrawal" stat penalties if it's been too long since they got to taste it.
    • When the first taste addiction hits 14+, the description of the player's taste preference in the addictions page becomes a single paragraph. Only the liquid(s) they like the most will be mentioned, reflecting the player's obsession.
    • At 17+ taste addiction, is hit with temporary intelligence penalities whenever they swallow something else (i.e. any non-bodily fluid, and anything that they have lower taste addiction for).
      • In order to code this elegantly, I've had to at least for now disable the feature where cursed drinks coming out of a squirt dildo turned into semen.
    • At 20 taste addiction, the player will automatically swallow all mouthfuls, and will refuse to drink anything else (except any other bodily fluids that have also hit 20 taste addiction).
    • The player will no longer automatically beg for any kind of drink.
    • If semen or urine addiction hits 17, the player will lose the talk option to ask for a drink. Instead you'll need to ask for oral sex or a golden shower by suggesting they use your face for sex.
    • The following things each cumulatively reduce the rate at which swallowing or smelling the liquid increases taste addiction:
      • Addiction is over 4/20
      • Addiction is over 13/20
      • Player is the cheerleader
      • NB magic effects tend to increase addiction at a significantly faster rate, and one which isn't modified by the above things.
  • Aika: A whole bunch of work to make a "diplomat" or "pacifist" route more plausible.
    • Reworked how it's decided which items are found in containers. I had built upon a seriously flawed system that had first been put in place right at the start in 2012 and it was finally time to completely start again.
      • The game has a list of items that could appear next. When you open a container, the first item in the list is considered.
      • It has to be actually available for spawning (off-stage) and also considered an excellent choice (for most clothing, this means there has to be few of them already in the game universe).
      • If the item is considered an excellent choice, we spawn the item and replace it in the list with another item of the same type, at the far end of the list.
      • If not, we remove that item from the list, replace it, and repeat the process, resorting the list into a random order, but we no longer care about whether the item is condered an excellent choice.
    • A new type of item - "trinkets". These items can be found in containers and have no use at all except for gifting to the appropriate NPCs or inspiring tattoos.
      • Most trinkets have two types of NPCs that will accept the item - one NPC who really likes it and one NPC who likes it a bit. You'll soon learn who likes what.
        • NB. Depending on fetish options and random NPC spawning, it might be that one of the NPCs that likes the item isn't in your game. If none of the NPCs that like the item are in the game, the item shouldn't spawn.
    • Added a bunch of clothing items to the lists of items which NPCs are interested in being gifted, including:
      • Wenches are interested in a not-too-slutty dress.
      • Aeromancers like stiletto heels.
      • The mechanic likes submissive collars.
      • The unicorn wants the bridal suspenders and a pair of white stockings.
    • Changes to how NPCs decide to give you items:
      • To recap, some NPCs have a list of items they are willing to gift you. When they consider gifting you an item, they choose the least valuable one from the list.
      • When you give an NPC an item, it increases their favour depending on how much they like the item. Then, if the item they are considering gifting you is not worth over double what you just gave them, AND the amount they like you + your charisma modifier is greater than the value of the gift, they give it to you.
      • When an NPC cums from player-initiated sex, most NPCs increase their favour by 1 and then consider giving you a gift. There's only one check this time - the item must not be worth more than the amount they like you + your charisma modifier + a bonus depending on type of sex.
        • Vaginal sex gives +3; anal or penis sex gives +2.
        • Blowjobs will only lead to gift consideration if the player swallows.
      • As a reminder, the main things that contribute to charisma are make up, the bonus for wearing multiple items of shiny clothing, and being the cheerleader.
      • Overall this means that you can get some great items from NPCs by gifting lots of stuff them, as long as you keep gifting them valuable items, and you can also get everything eventually by repeatedly banging them (and not pissing them off in between). Gifting can all be done at once, whereas most NPCs need to recover between orgasms. The most efficient method might be to gift a few things at first, then transition to sex once they like you enough.
    • A bunch more intelligent NPCs will damage enemies alongside you in combat if they really really like you. However every attack they make reduces their favour until they're back down to just really liking you, at which point they'll stop attacking.
  • Aika: Reworked the code for dynamically rendering various colours within images, to allow for (most) of these colours to also appear in the zoomed-in version in the map window.
    • At the same time, wrote some code to allow me to render complex cutscene images with several layers in the map window.
  • Aika: When Game Hates You is disabled, underwear that demands to remain uncovered gets sent to the pink wardrobe when class outfits appear.
  • Aika: Condom packs can no longer be stored in bags of holding. This means there's an appearance outrage to carrying one around, but it also makes more sense why the NPCs are aware you have one when they automatically take a condom.
  • Aika: [Egg Laying] You now get a nice multiple choice option when dropping eggs near a toilet, rather than having to choose "yes" twice to drop multiple eggs in a toilet at the same time.
  • Aika: [Newest Nympho GUI] Identified drinks now have symbols next to the items to help you keep track of what you have available to drink.
  • Aika: [Newest Nympho GUI] When the player is required to submit to or resist sex, the 'wait' button is replaced by a 'submit' button and the 'rest' button is replaced by a 'resist' button.
  • Aika: [Newest Nympho GUI] When the player is required to answer yes/no or a multiple choice question, the map buttons are removed, allowing the images shown in the map window to be larger.
  • Aika: Reworked the framework for NPCs waiting in line for a body part to become available (what a fan described many years ago as a "British Gangbang").
    • After 4 to 10 turns, the NPC will decide they've waited too long and just leave you alone.
    • It used to be that most NPCs would never decide to be patient and wait in line if the thing immobilising a KNEELING player wasn't an NPC (i.e. usually a trap, or vines). That has been changed - pretty much all NPCs will once again wait in front of you stuck on your knees thanks to a trap until you manage to gain freedom, only to immediately begin what they wanted to do.
  • Aika: The first time the shopkeeper notices the player while the player is the princess class (and isn't holding anything stolen), the shopkeeper pays his rent fee, i.e. a valuable item of jewellery. The shopkeeper also never tries to attack and fuck a princess no matter how slutty she looks.
  • Aika: The virgin warrior princess cross-class now comes with its own super skimpy outfit!
  • Aika: You can no longer dodge discombobulator traps when on your knees.
  • Aika: Added logic to NPCs choosing which body part to use, to ensure that they properly recognise that there are items in the way that are flagged as unremovable.
  • Aika: The player now gains anal sex addiction and vaginal sex addiction when they orgasm even when someone isn't fucking their ass or vagina respectively, if the addiction value is less than 4/10. Essentially, experiencing an anal orgasm from a dildo trap or whatever makes you curious about anal sex.
  • Aika: Redid the code for maid outfits so that the game is more consistent in summoning the most appropriate one for the player's current humiliation level rather than giving up and going straight for the fishnet one (the most slutty one!), and so that they can more reliably transform into sluttier and sluttier versions when hit by transformation traps, as originally intended.
  • Aika: Adjusted heel damage - if you are completely balanced then you kick with the spike, getting extra damage from heel height. If not, you kick with the toe and don't.
  • Aika: The game now properly separates titfuck addiction and breast sensitivity. Breast sensitivity has a much longer scale than titfuck addiction (1 to 30 compared with 1 to 10) and goes up each time the player's breasts are used (as well as via several one-off methods). Titfuck addiction goes up when the player has an orgasm from breast stimulation (as well as via a few one-off methods).
    • So you'll probably usually first experience sensitivity rising, and when it gets high enough to trigger orgasms (11/30) you'll start to see titfuck addiction rise as well.
  • Aika: Interactions with a tentacle monster can only turn a schoolgirl into a magical schoolgirl if she has no cross-class. Otherwise a schoolgirl-cheerleader-siliconequeen-cumdumpster can lose everything except the schoolgirl class in the blink of an eye.
  • Aika: The scene where you can encounter Barbara by the crafting table after she's experienced exactly 2 sluttifications already is now available to the public.
  • MG: The black catsuit merging with nipple pasties should now make a bit more sense.
  • MG: The descriptions of latex items will now be slightly altered when they are "merged" with the black catsuit.
  • MG: Metal swords and the midnight tanto can now be used to cut through vines or ass hooks.
  • MG: Once you've defeated all bosses on the floor, the princess will give advice on the slutty sisters instead.
  • MG: Updated the statistics breakdown at the end of the game. New things tracked:
    • Your first blowjob
    • Your analingus + cunnilingus counts
    • Some unique text if you lost your virginity as a virgin warrior priestess
    • Running total for the number of souls you consumed or collected.
    • The status of the princess
  • MG: Reworked the wishing well:
    • When you throw jewelery or pour drinks into the well, you can make a wish for different types of things, including "purification, "healing", and "items."
      • You can also skip making a wish and just make a donation.
    • Your wish probably won't be granted, but in that case the well will remember how much your "offering" was worth and add that to your next wish. Certain wishes require a bigger offering than can be made in one sitting, so don't forget to donate!
    • You can get more or less out of your offerings depending on your class. Affected classes include:
      • Virgin warrior
      • Barbarian
      • Faerie
      • Royal Slave
      • Sissy (Even though it technically isn't a class)
      • Cultist
      • Worshipper
      • Priestess
      • Avatar
    • Purification wishes are the most expensive, and they let you get rid of normally permanent items like piercings and tattoos. Sometimes you might get unlucky and have a really good cursed item or demonic item destroyed, so be careful what you wish for.
    • Healing wishes are generally the least expensive, and can include luck bonuses, clothing repair and of course soreness reductions.
    • Item wishes occupy the middle of the pack, but the well currently only gives you skeleton keys and pure totems, which might not be the best item for you every single time.
  • MG: The Succubus class was maybe a little teensy bit OP, so its been changed.
    • As a Succubus, you can no longer take souls from enemies after defeating them. You have to suck them out with seduction.
      • Sucking out a soul has a chance to fail, and if you really mess up, your partner will turn on you right away.
      • Each monster has only one soul, and once you've stolen it, you can't take a soul from that monster again.
      • You can take souls either with kissing or with oral sex. Kissing has a lower chance of success and a higher chance to backfire, but if things backfire during oral sex, you'll be starting the fight on your knees.
      • Stealing a soul won't kill your partner, and you can only take a particular monster's soul once.
      • You still can't take souls from dumb monsters like the sex doll or demonic monsters like the demoness.
    • Taking souls now gives you magic power.
    • Going too long without taking a soul will now cause you to lose some magic power
      • If you wait long enough, you'll also begin losing intelligence and taking damage.
    • The Succubus class can be obtained in all of the currently available ways. Refresher:
      • From the gladiator, if you are soulless and you have a vagina.
      • From the mechanic, if you are soulless
    • Crawling is no longer humiliating for a succubus, but having tiny boobs or a flat butt still is.
    • Souls no longer grant you bonuses over time after they are collected. If you want a bonus, you'll have to go get another soul.
    • Collecting souls no longer grants you a stacking damage bonus on all attacks.
  • MG: Added a new class with some of the old effects of the Succubus, the Avatar.
    • Obtained by praying to the hotel altar as a soulless virgin with "Proud" level dignity
    • As an Avatar, you have a close relationship with the hotel altar, and you'll be able to avoid some of the worst punishments.
      • This isn't quite a punishment, but you also won't ever summon any imps
    • Avatars can steal souls from monster's they have defeated and offer them up to their master.
      • You can still only take a soul from a monster once.
      • Unlike stealing souls through seduction, this has no chance of failing or backfiring.
    • As your dignity decreases, you will gain bonus damage on your attacks.
      • But, if you lose too much dignity, you'll enter a downward spiral where you constantly lose intelligence and eventually have a gameover.
    • Allowing yourself to lose your virginity as an Avatar will cause you to be downgraded to the Worshipper class.
  • The Djinn will no longer be willing to grant wishes to a Worshipper or an Avatar.
  • MG: You can now offer the ritual beads to the altars in the hotel and the mansion. (Technically you could already do this in the mansion, it would just cause a run-time error)
  • MG: The witch can no longer restore souls to avatars or succubi. If you want your soul back, you need to find some way to get rid of the class first.
  • MG: The demon lord will now become vulnerable to taking damage if you make him wear a condom.
    • And you do have to make him wear one, since he's no longer willing to wear protection at all.
    • If you try and force him to wear one and you fail, expect consequences.
  • MG: Starting at level 7, Mannequins will try to distract you by walking up to you and striking a pose
    • If you are wearing something that matches the theme of the mannequin's outfit, you may be stunned for a turn, depending on your intelligence.
    • If you aren't wearing anything that matches, you'll get slapped with the mannequin's handbag, depending on your dexterity
  • Aika: The code for trying to prevent NPCs moving in the opposite direction as you as you enter their location was awful. Just really bad. So I redid it.
  • Aika: Fixed a bug where the shopkeeper didn't mind if you used a consumable from his merchandise in front of him before paying for it.
  • Aika: Fixed a bug where the magic wand was getting double the bonus damage from intelligence as intended.
  • Aika: [Tentacles] Fixed a bug where the tentacle breeders's purification check used total magic power instead of current magic power.
  • Aika: [Tentacles] Fixed a bug where the virgin magical girl losing her virginity to a tentacle monster, causing it to grow to massive, also "reset" the tentacle monster, meaning it was no longer fucking the player and no longer paying attention.
  • Aika: Fixed a bug where bras couldn't be magically summoned under dresses.
  • Aika: The modification machine can no longer remove clothing flagged as unremovable.
  • Aika: Fixed a bug where the topless greeting quest could still be completed in the school region, even though it was flagged as not being allowed to be completed there.
  • Aika: Fixed a bug where the djinn gave more than three wishes.
  • Aika: Fixed a bug where the silent check to see whether you could automatically masturbate didn't check whether you had the skill for anal masturbation. Meaning that the game would think you could masturbate and then would try and make you masturbate but it would fail because you couldn't actually masturbate. This could cause infinite loops.
  • Aika: [Weight Gain] Fixed a bug where weight loss potions could never shrink hair, breasts and stuff even when the player was a skinny as possible.
  • Aika: [Extreme proportions] Fixed a bug where the player's "real world" hair length couldn't grow beyond 10.
  • Aika: Fixed a bug where the breasts module drained intelligence instead of strength as described.
  • Aika: Fixed a bug where the chastity bra did very weird things to breasts, resetting them to flat chest instead of just preventing extra growth.
  • Aika: Fixed a bug where the head module could claim to be increasing the size of lips further when they were at max size.
  • Aika: [Artificial Enhancements] Fixed a bug where the altar, when it allegedly removed half of your hair, forgot to take fake hair extensions into account.
  • Aika: [Lactation] Fixed a bug where the player could drink from their own breasts even if their mouth was occupied.
  • Aika: Fixed a bug where in a certain set of circumstances, the player could be dragged back and forth between the dungeon cell and the dungeon shop by a guard.
  • Aika: Fixed a bug with the description of the royal scepter when a princess is "betrothed" to the vine boss.
  • MG: Fixed a bug where bras and other chest coverings that were too stiff to be displaced would sometimes let you displace them anyway.
  • MG: Fixed a bug where the white catsuit and the black catsuit weren't actually exposing your crotch.
  • MG: Fixed a bug where fainting in the swimming pool would cause school npcs to follow you out of the school
  • MG: Fixed an issue where punishments for losing anal virginity too early would still affect you in the Extra Credit area.
  • MG: Fixed a bug where vines sometimes weren't grabbing you kneeled in the same room with them.
  • MG: Fixed a bug where your options for talking to an npc would sometimes contain the response itself.
  • MG: Fixed a bug where the fairy wasn't able to teach you her skill.
  • MG: [TG] Fixed an issue where the player's gender wasn't being updated after changing sexes.
  • MG: Fixed an issue where royal guards were a little too rude about asking you to swallow, even when completely friendly
  • MG: Fixed a bug where friends could call from outside and comment on the absence of your penis even if you never actually had one.
  • MG: Fixed a bug where you could still use the vine boss to summon the royal scepter after killing it
  • MG: Fixed a bug where giving a titfuck to a gladiator wouldn't count as causing her to have an orgasm
  • MG: Fixed an issue where you would still have to confirm getting cleaned up by the slimegirl even if it was your only option
  • MG: Fixed a bug where the hellhound/puppy slave was using the default creampie flavor.
  • MG: Fixed an issue where the default creampie flavour would get cut off at the end if it triggered for any partner in the same room with you. (i.e. anyone not in a gloryhole)
  • MG: Fixed a bug where the prayer beads were only obtainable after completing the ritual beads quest several times over.
  • MG: Fixed a small issue where there text for satisfying a monster as a priestess wouldn't be color-coded correctly.
  • MG: Fixed a small issue were the soul gem was being counted as demonic.
  • MG: Fixed a bug where making a monster orgasm from seduction would sometimes count as two orgasms instead of just one.
  • MG: Fixed an issue where getting your soul restored by the witch would make the mechanic stronger
  • MG: Starting at level 9, Mannequins will start to use sex toys instead of fingers when they milk an orgasm out of you.
  • MG: Fixed a bug where goth mannequins cannot show up in the mansion
  • MG: Fixed a pretty gross bug where the gargoyle would fly you to the Master Bedroom and just sit there until you got lucky enough for the vampiress to show up.

Beta Testers:

  • MG: Fixed a bug where the gladiator would only ever try to ride you after being transformed.
  • MG: The Dominatrix can now test your stamina by pulling out a cocksleeve and using it on you.
    • If you disobey orders and cum without permission, you'll be punished!
    • If you last to the end, you'll get a brief window where you can actually finish.
  • MG: Cultists can now mount and ride you!
    • If you end up finishing inside her, she'll turn into a mindless cultist and teleport to the dark altar.
    • Naturally, she won't be happy if you can't get it up for her important ritual.
  • MG: Fixed a bug where end-game totals for vaginal sex would only show up if you only had a vagina.

Alpha Testers (October 2020 Unlock File):

  • Conrico: Art for the bust, pain and semen trophies.
  • Wishberri: More art for the Clothing Window, including cum layers.
  • Aika: Special new pimp punishment. He'll only do this when you have attacked him. He puts an unremovable item of portal clothing over your genitalia (and another over your breasts if they are big enough and you're not wearing a bra). The portal leads to the statues in the pimp's room, where he starts selling your body parts for sex at regular intervals. To remove the item(s) you have to get him friendly enough again (either by giving him items or waiting for enough people to have used your body parts) and then go see him.
    • If tattoos are enabled and you don't have an ass tattoo yet, he'll give you a new ass tattoo before putting the hotpants on.
    • There's some special bonus interactions if you try to fight him again after you're wearing his portal stuff, especially if you do it in his room where your body parts are displayed on the nearby statues.
  • Aika: In addition to earning a trophy for completing an extra credit lesson, you now earn a bracelet too. The type of gem in the bracelet depends on your rank in the school. If you already have two bracelets, your lowest value bracelet will be replaced with the new one (assuming the new one is worth more).
  • Aika: You can now use dirtycheater to enable cheat commands without getting all the debug text each turn that Aika uses to help hunt down bugs.
  • Aika: You can now use set breast sensitivity to modify how sensitive your breasts are, independent of titfuck addiction.
  • Aika: Fixed a bug where you couldn't place your used condom on the school fuckhole's butt.
  • Aika: Fixed a bug where after the enema quiz predicament, you would get your predicament partner as a clothing item in your inventory.
  • Aika: Fixed a bug where in the gloryhole predicament, the game failed to successfully track when the player entered the men's room before finishing sucking cocks, and also failed to successfully track when the player spat a load of cum out onto the ground.
  • Aika: Fixed a bug where the "lumos" debug command would fuck up the Extra Credit Zone (in your next predicament, no bystanders would appear)
  • Aika: Fixed a bug where the string belt wasn't visible on the clothing window.
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