Attacking

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Attacking

Attacking is the main method of deal damage to monsters in the game. Other than that only some friendly monsters may assist the player during combat. There are three different ways to attack an enemy which have different drawbacks, but every type of attack is influenced by the strength stat.

Slap

The weakest form of attack. Does low damage but doesn't have any drawbacks.

  • Damage can be reduced by wristcuffs or very large breasts.

Knee

This attack does medium damage.

  • There is a chance of falling over.
  • The chance of falling over is increased by wearing high heels without sufficient skill.
  • The player cannot use "knee" when bound with anklecuffs.

Kick

This attack does the highest damage.

  • The risk of falling over is even greater than with "knee".
  • The fatigue of the player increases each time.
    • Falling over doesn't prevent or increase the fatigue gain.
  • Wearing heels increases damage output depending on heel type and heel size.
  • As with "knee" using high heels will require sufficient skill to avoid falling over.
  • The player cannot use "kick" when bound with anklecuffs.