Condoms

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Certain items the player can find in the game will grant them access to condoms. While normally the player risks a creampie or a bukkake when they have sex with a male npc, the player can avoid these negative outcomes by making them wear a condom. Unfortunately, condoms have the drawback of attaching themselves to the player's clothing, and can even create clothing to attach to if the player has none. The player can usually avoid this if the condom breaks or is otherwise removed during sex (with obvious consequences), or they can make sure that the only time they use a condom is during dominant sex. Once a condom has attached itself to a piece of clothing, the only ways of removing it are destroying the clothing, biting the condom open (depositing the cum in the player's mouth) or dominantly riding an npc without any protection. Note that the condoms mentioned in this article are condoms for npc's, 'not the player. For a condom that the player can wear, see Condom of Kings.

Applying Condoms

Every npc that has a penis can potentially wear a condom, including the Vine Boss (kind of). However, the way that the player applies condoms to npc's varies depending on the npc's intelligence. Intelligent npc's must be convinced to wear a condom using the seduction minigame, while unintelligent npc's must be forced to wear them. The only exceptions to these rules are the Sex Doll, which can't ever wear condoms, and the Demon Lord, who must be forced into wearing condoms despite being intelligent.

Convinced to Wear a Condom

There are two ways for an npc to be convinced to wear a condom. The first way is the seduction minigame, mentioned above, and the second way is for the npc to put one on without being asked. Either way, if the npc is not convinced, then it won't wear a condom at all. The following formula is used in the calculation:

condom_charisma = the player's charisma score, or the player's charisma score + 3 if the condom trophy is activated.

resistance_modifier = the npc's condom resistance score + 1 if the player is the fertility goddess - 7 if the player is the cumdumpster[[Fertility Goddess|Main Article:Fertility Goddess]

frustration_modifier = the npc's sexual frustration limit - the npc's frustration score(An npc's sexual frustration limit is generally 10, or 6 if the player is the Stripper. The Wench has a limit of -2 or -4, depending on variant.)

excitement_modifier = the npc's max sex duration - the npc's current sex duration valueSee Main Article:NPC

seduction_resistance = resistance_modifier + (frustration_modifier / 2) - excitement_modifier

How the variables are used depends on whether the npc is being seduced. If the npc is somehow being seduced and they are not intelligent, then they are always convinced. If the npc is being seduced and they are intelligent, then they are convinced if condom_charisma is equal to or greater than seduction_resistance If the npc is not being seduced, then they are convinced if condom_charisma is higher than resistance_modifier. This means that for npc's that really hate condoms, its better to get them really turned on with seduction, but for npc's that don't mind condoms, it's often better not to risk making the npc frustrated.

Automatic Condom Use

NPC's will use condoms automatically under the following conditions.

  • The npc is a Patron
  • The player is the Cumdumpster (i.e. the condom class)
  • A random number from -3 to 0 is 0
    • The npc still won't use a condom if the player is the Bride and the npc is their betrothed.
    • If the player has activated the condom Trophy, the random number is between -3 and 10 instead.

Condom Resistance

An npc's condom resistance score determines how much it likes or hates wearing protections. A score above 0 means the npc will usually agree to wear a condom with minimal prodding, while a score below 0 means that the npc will probably need some buttering up first.