Difference between revisions of "Summoning Portal"

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=Portal haste and delay=
 
=Portal haste and delay=
Portal spawning is managed by an internal variable called "charge". The lower this variable is, the close the portal is to spawning a new monster. Performing certain actions while a portal is active will either increase or decrease the time remaining until the next monster spawn. The following actions affect portals:
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Portal spawning is managed by an internal variable called "charge". The lower this variable is, the close the portal is to spawning a new monster. Performing certain actions while a portal is active will either increase or decrease the time remaining until the next monster spawn.
  
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The following actions affect portals:
 
* Offer [[Jewelery]]
 
* Offer [[Jewelery]]
 
** Increases portal charge by the value of the jewel times 150.
 
** Increases portal charge by the value of the jewel times 150.
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** Decreases portal charge by 20 per turn spent masturbating.
 
** Decreases portal charge by 20 per turn spent masturbating.
  
Delaying a portal spawn is more difficult the more time is left until the next summon. The following conditions affect increases to portal charge.
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Delaying a portal spawn is more difficult the more time is left until the next summon. The following conditions affect increases to portal charge:
 
* Each time a portal's charge is increased without spawning anything, incoming increases to charge are reduced by 10 times the number of resets.
 
* Each time a portal's charge is increased without spawning anything, incoming increases to charge are reduced by 10 times the number of resets.
 
* If a portal has 900 or more charge, incoming increases are divided by 4.
 
* If a portal has 900 or more charge, incoming increases are divided by 4.

Revision as of 04:21, 22 July 2022

Summoning portals periodically spawn monsters. They activate after the player has spent a good amount of time moving around in a region, and once activated, the player can interact with the portal to put off the eventual monster spawn or influence what comes out. However, it might not always be the best choice to delay monster spawning, as summoning portals are often the only way for new monsters to spawn in the region. Active summoning portals also activate any crystal monitors in the region. Portals spawn monsters quicker the fewer monsters are in the region, and spawn slower the more monsters are in the region, although certain monsters aren't factored into this counter.

Portal haste and delay

Portal spawning is managed by an internal variable called "charge". The lower this variable is, the close the portal is to spawning a new monster. Performing certain actions while a portal is active will either increase or decrease the time remaining until the next monster spawn.

The following actions affect portals:

  • Offer Jewelery
    • Increases portal charge by the value of the jewel times 150.
  • Offer Pure Totem
    • Increases portal charge by 1000
  • Offer Blessed clothing
    • Increases portal charge by 300
  • Offer Portal-specific items (see below)
    • Usually increases portal charge by 400
  • Offer Fluid-soaked clothing
    • Decreases portal charge by 50 per fluid unit.
  • Orgasm
    • Decreases portal charge by a random number between 80 and 100
  • Masturbation
    • Decreases portal charge by 20 per turn spent masturbating.

Delaying a portal spawn is more difficult the more time is left until the next summon. The following conditions affect increases to portal charge:

  • Each time a portal's charge is increased without spawning anything, incoming increases to charge are reduced by 10 times the number of resets.
  • If a portal has 900 or more charge, incoming increases are divided by 4.
  • If a portal has 700 or more charge, incoming increases are divided by 3.
  • If a portal has 500 or more charge, incoming increases are divided by 2.

Regional Portals

Dungeon Portal

The summoning circle in the dungeon will always spawn a sex doll first, and then spawn Guards, Gladiators, Wenches, Aeromancer(Inflation enabled), or more sex dolls. Its description will have a small bit of text that gives a hint toward the next monster to spawn:

The dungeon's summoning portal activates when the game has decided there aren't enough NPCs in the dungeon. It will slowly count down until it releases a brand new monster into the dungeon. Try increasing its timer by entering it or offering items to stall it, or perform some sexual acts nearby to make the monster arrive even faster!

Entering the summoning circle will increase the time until the next monster spawn, in addition to one of the following effects:

  • Sex Addiction increased
  • Arousal increased
    • Has a chance of making the player masturbate automatically, which further increases the circle's charge
  • Increases breast sensitivity
  • Transforms a piece of clothing covering the player's chest
  • Increases the size of the players hips or ass(Weight gain enabled)


Woods Portal

The giant statue in the woods will always spawn a mannequin first, and then spawns Demonesses, Wasps(Beast and egg fetishes enabled), Aeromancers(Inflation enabled), Fairies, Gladiators*, and more mannequins. Its description has a small bit of text that gives a hint toward the next monster to spawn:

When the statue activates, the player will be aroused by a small amount. If the player is close to the statue, they will be aroused for a much larger amount, fatigued, and forced to their knees. If the vine boss is alive, or the Doom Quest is complete, any pregnancy will progress slightly. Otherwise, the player's lactation rate will increase as long as they have lactation fetish enabled.

Killing monsters, or offering the following items will decrease the time until the next monster spawns from the statue:

The description of the statue will change slightly depending on how close it is to a monster spawn