New:Woods

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Woods Area

The woods is the second area of the game, and all enemies found in it are overall tougher than the ones found in the dungeon below. The woods area is generated when the player enters the Dungeon Exit for the first time. Unique NPC's found in this area include Barbara and the Witch, while Common NPC's include the fairy, the Demoness, the wasp(egg laying enabled,) and the mannequin. Containers that can be found in this area include treasures chests, tree stump crates and sacks. The Vine Boss, found in the Underground Chamber, will harass the player with vines until the player enters the chamber and kills it; The Vine boss can only affect so many rooms with its vines, but even if the player manages to get rid of them in one room, they will always reappear in that spot until the vine boss is dead. Traps that can be found in this area include needle, spinning dildo, wooden horse, underwear slingshot, and makeup traps. The player can heal themself in this area if they find a hammock, which prevents the player from having their rest disturbed by non-flying enemies. Free liquids in this area are contained in buckets, which conceal the level and color of the liquid inside. Fae mushrooms can be found throughout the area.

Clearing

  • This room type has the following variants, some of which will not appear depending on the layout of the dungeon.
    • Empty Clearing
    • Grassy Clearing
    • Muddy Clearing
      • The floor in this room is soft, which may cause the player to lose their footing
    • Oak Clearing
    • Pine Clearing
    • Statue Clearing
    • Stone Clearing
    • Waterfall Clearing
      • This room may only have doors leading east or south
        • If this room has one door, it will usually lead east.
      • The pool is found here.
      • The player can wash their body and clothes in this room.
      • Players with the watersports fetish enabled may pee freely in this room.
      • There will always be a treasure chest in this room.
      • The slime girl is found here.

Dark Area

  • This room has a flexible layout

Dead End

  • This room may only have one door, which will lead north
  • This room will have no chests or basic containers

Deep Woods

  • This room is not unique and can appear multiple times throughout the dungeon
  • This room will contain a chest and a tree stump crate
  • Barbara will generate in one of these rooms
  • This room has a flexible layout

Dungeon Exit:

  • Will never have any chests or basic containers
  • Using the 'down' command in this room will send the player to the Stone Stairwell in the Dungeon Area
  • This room has a flexible layout, but it will always touch at least 3 other rooms.
  • Will always contain a mannequin when the game begins.

Hole in the Ground

  • using the 'down' command in this room will send the player to the Underground Chamber.
  • This room has a flexible layout

Hotel Back Entrance

  • This room only has one door, leading east
  • At some point, the player will be able to use the up command in this room to travel to the Hotel Area

Mysterious White Wall

  • This room will always contain a treasure chest
  • This room contains a ladder which the player can climb to look into a statue
  • This room has only one door, leading north

Pathway

  • These rooms have a flexible layout
  • This room type has the following variants
    • Twisting Pathway
    • Creepy Pathway
    • Winding Pathway

Shallow woods

  • This room has a flexible layout

Witch's shack

  • This room has a flexible layout
  • The Woods Altar is found in this room
  • A treasure chest is always found in this room.
  • The Witch is found in this room

Underground Chamber