Difference between revisions of "Hair Colour"

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Revision as of 17:57, 26 October 2015

Hair Colour


Hair Colour is one of the @Bimbo stats of the player. It uses 3 different values to determine the "actual" hair color: Redness, Blondeness and Brightness. Keeping these values low is recommended, because each value lowers @Dexterity, @Intelligence and @Strength respectively.


Influences

Below is a nearly exhaustive list of everything in the game that uses the Hair Colour of the player in its calculations.

  • Each point in Hair Redness beyond the first reduces @Dexterity by 1.
  • Each point in Hair Blondeness beyond the first reduces @Intelligence by 1.
  • Each point in Hair Brightness beyond the first reduces @Strength by 1.
  • All 3 stats combined increase the @Bimbo score of the player.
    • Exact formula is: (Redness+Blondess+Brightness)/2
    • That means a character with pink hair will have their Bimbo score increased by 6!

Permanent Modifiers

Below is a nearly exhaustive list of the ways that your raw Hair Colour score can be permanently increased or decreased.

  • Being in a room with an active Sprinkler Trap increases Hair Colour each turn. (+1)
    • There are red sprinklers, white sprinklers and yellow (piss with watersports fetish enabled) sprinklers respective to the hair colors. Pink sprinklers add to a random trait each turn.
  • Wearing the tiara has a ?% chance to increase Blondeness each turn. (+1)
  • Wearing the @Maid Headdress has a ?% chance to reduce Brightness each turn. (-1)
  • @Fainting resets Hair Colour to 0.
    • Wearing a headdress prevents the Hair Colour from resetting.