Combat

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Revision as of 19:47, 7 February 2023 by MG (talk | contribs) (MG moved page New:Combat to Combat: removed new tag)
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Defeating NPC's

When the player defeats an npc, and there are no other dangerous npc's nearby, they will be presented with a few options for dealing with the monster. These responses are "taxing", "pitying", "banishing", and "dominating". Some npc's automatically handle the circumstances of their defeat.

Automatically Handled

  • Unintelligent NPC's
  • Robots
  • Slut School NPC's
  • Supporter NPC's
  • Cultist NPC (Mindless cultists only)
  • Xavier
    • If the player has 3 or more magic power, knows divination, and has forced him to wear a condom through the seduction minigame, the player will get a chance to dominate him as well.
  • Demoness
    • If the player has 2 or more magic power and knows divination, they will have a chance to "pity" or dominate her as well.
  • Herald
  • Djinn
    • If the player has the Magic Lamp or it is nearby, they will have a chance to tax, "pity", or dominate him as well.
    • The Djinn's banishment ends with him escaping to somewhere else on the current floor, not with him being removed from the game.

Banishing

Players can permanently remove defeated npc's from the game. For most npc's, this is permanent.

Impermanent Banishings

Pitying

Players can decide to let defeated npc's go without doing anything extra, which usually resets the npc's favour score back to "friendly" territory, then increases it by 1.

Non-Pitiable NPC's

Taxing

Players can demand items from npc's they've defeated, which has a side-effect of increasing the npc's level by and decreasing their favour score by 1.

Non-Taxable NPC's

Dominating

Players can dominate NPC's they've defeated, provided they have access to their own genitals. Dominating an npc starts a short scene that usually rewards the player with a dignity boost, an orgasm, and a Delicateness decrease. Dominating an npc has a chance to backfire.

Non-Dominatable NPC's