Difference between revisions of "Charisma"

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(More detailed info. Current Version: Trap Quest Release 14 Version 1.0b)
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** That said, a few clothing items provide flat charisma, including the [[Book of Regrets]] and the [[Prayer Beads]] (kind of).
 
** That said, a few clothing items provide flat charisma, including the [[Book of Regrets]] and the [[Prayer Beads]] (kind of).
 
** The [[Lycra Bodysuit]] used by the [[Condom Collector]] class, [[Priestess Outfit|priestess outfits]] and the [[Halloween Nun Top]] all get set to charisma-influencing, and usually come into play with a magic modifier if spawned as part of a class outfit.
 
** The [[Lycra Bodysuit]] used by the [[Condom Collector]] class, [[Priestess Outfit|priestess outfits]] and the [[Halloween Nun Top]] all get set to charisma-influencing, and usually come into play with a magic modifier if spawned as part of a class outfit.
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[[Category:Player Stats]]

Latest revision as of 22:36, 4 March 2023

The player's charisma score is a non-bimbo stat, but many of the ways of increasing it have a side-effect of increasing the player's bimbo score. This stat is mainly used when the player wants to influence an npc to do something that would otherwise be inconvenient or unfun for them, like wearing a condom, pulling out when asked, or giving the player a useful item.

Influences

  • Concinving npc's to fulfill requests without sending the player on an errand.
  • Convincing npc's to accept trades
    • If the npc is friendly
  • Convincing npc's to wear a condom
  • Convincing npc's to use a specific orifice
  • Convincing certain npc's to pull out instead of ejaculating inside the player.
  • (Watersports Enabled) Avoid the Mechanic initiating watersports on the player instead of having them give a blowjob
  • Convincing certain npc's to be gentler when begged.
  • Convincing npc's to submit for the player.
  • Convincing npc's to forgive the player after disobeying them.

Requesting Favors

One of the uses of the charisma stat is to ask npc's for items or small favors. Depending on the "value" of the request, versus the player's charisma stat, the npc has a chance of accepting it without asking the player to take on a troublesome errand for them. This can only if the "value score" of the request is no more than 5 times the player's charisma score, but there's always a chance if the player's charisma is high enough! See Requesting

NPC Forgiveness

When an npc gives the player an order, like swallowing a mouthful of semen, the player can try to disobey in a way that makes the npc less upset than outright refusal. The chance of the npc not being upset is determined by the player's charisma and the monster's favor score.

Forgiveness chance is calculated according to this formula:

favourability = monster favor/attitude value
charm = player charisma

forgiveness_chance = favourability + charm

Based on this number, a random number between 1 and the forgiveness_chance is rolled, and if it's 6 or higher, the npc will forgive the player. Common punishments for spitting include clothes being torn or Jewelery being confiscated.

Temporary Modifiers

  • +1 per Make Up level
    • If you learn the skill from Teacher Angela and have a make up level of 2 (NOT 3), you get a temporary +5 charisma.
  • Every shiny item you're wearing after the first gives you +1 charisma.
  • Items of clothing with the temptation attribute give you +1 charisma... But also make it likely that you'll start seducing the NPC instead of talking to them normally!
  • Succubi have +1 charisma (+2 if their horns are uncursed)
  • cheerleaders have +2 charisma
  • Charisma Influencing clothing can either decrease or increase the player's charisma score, depending on Magic Modifier and BUC status.