Difference between revisions of "Category:NPC"

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(Created page with "Main Article: NPC An NPC is represented in the game with red text. They can usually be either friendly or aggressive depending on the state and actions of the player.")
 
m (More info. Current Version: Trap Quest Release 13 Version 10.1)
 
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[[NPC|Main Article: NPC]]
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An NPC is represented in the game with red text.  They can usually be either friendly or aggressive depending on the state and actions of the player. As of now NPC is basically a synonym for monster because there are no NPCs in the game that can't turn hostile(except barbara.). Some of NPC monsters can be fucked by the player after victory, which decreases [[Humiliation]] and [[Delicateness]]. However, NPC's the player dominates will increase in [[Level]], so the player should be careful not to create a monster that cannot be beaten.
 
 
An NPC is represented in the game with red text.  They can usually be either friendly or aggressive depending on the state and actions of the player.
 

Latest revision as of 07:32, 12 February 2023

An NPC is represented in the game with red text. They can usually be either friendly or aggressive depending on the state and actions of the player. As of now NPC is basically a synonym for monster because there are no NPCs in the game that can't turn hostile(except barbara.). Some of NPC monsters can be fucked by the player after victory, which decreases Humiliation and Delicateness. However, NPC's the player dominates will increase in Level, so the player should be careful not to create a monster that cannot be beaten.